Master Thesis

Project Overview

Master thesis on real-time reconstruction of envrionments in XR. Hydra was utilized to generate virtual representations of 3D environments. A data pipeline was implemented to reconstruct the 3D environment in Unity based on the virtual environment representation from Hydra, as a user experienced the environment being rendered in real-time in XR. The thesis can be found here.

Tech and Tools

  • Python
  • C#
  • C++
  • ROS
  • Unity
  • Blender
  • Meta Quest 2

Thesis 1 Thesis 2 Thesis 3 Thesis 4 Thesis 5 Thesis 6